Dab-a-dew

By Diego Garcia

This past week Dab-A-Dew came in and gave us their proposal. I was a little surprised, because what they wanted wasn’t something really specifically digm, but a simple animation. For their idea I think they might have better luck with an independent artist or something but we simply decided to come up with different ideas.

Their whole presentation really didn’t impress me. He was very vague about details and I understand that they’re not sure what they want, but they were too in the middle. They either needed to be like, “we need something. think of something.” or “we need exactly this. do it.”

I read their book which I personally thought to be sort of disastrous… there’s no conflict, which if I remember correctly is the most basic form of plot. Erik and his dad want to go fishing, and they just do. Additionally they see some things along the way. I don’t think a marginally intelligent 5 year old could enjoy it… it’s too wordy and the pictures seem to be arbitrarily placed. I’d almost rather re-write and illustrate their book than do an animation for them.

Our group met last night. We’ve decided to create an interactive storybook online. Sort of a choose your own adventure, with problem solving elements. Erik is on a hike up a mountain and, at times, there might be a tree blocking the path or other such obstacles, and erik has to decide how to solve the problem. I think it’s a pretty solid idea.

I feel bad for kind of slamming the dab-a-dew stuff, but I dunno… it just doesn’t feel developed to me.

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