Archive for July, 2007

A Study in Scarlet

July 26, 2007

My project for Scripting for Gaming is an interactive version of “A Study in Scarlet”, Sherlock Holmes’ first adventure.

At the risk of spoilers, here’s a test of just me trying to get things working. mainly, clear buttons (they highlight so I know they’re working right) and the candle.

Enjoy!

Dab-a-dew

July 24, 2007

This past week Dab-A-Dew came in and gave us their proposal. I was a little surprised, because what they wanted wasn’t something really specifically digm, but a simple animation. For their idea I think they might have better luck with an independent artist or something but we simply decided to come up with different ideas.

Their whole presentation really didn’t impress me. He was very vague about details and I understand that they’re not sure what they want, but they were too in the middle. They either needed to be like, “we need something. think of something.” or “we need exactly this. do it.”

I read their book which I personally thought to be sort of disastrous… there’s no conflict, which if I remember correctly is the most basic form of plot. Erik and his dad want to go fishing, and they just do. Additionally they see some things along the way. I don’t think a marginally intelligent 5 year old could enjoy it… it’s too wordy and the pictures seem to be arbitrarily placed. I’d almost rather re-write and illustrate their book than do an animation for them.

Our group met last night. We’ve decided to create an interactive storybook online. Sort of a choose your own adventure, with problem solving elements. Erik is on a hike up a mountain and, at times, there might be a tree blocking the path or other such obstacles, and erik has to decide how to solve the problem. I think it’s a pretty solid idea.

I feel bad for kind of slamming the dab-a-dew stuff, but I dunno… it just doesn’t feel developed to me.

Re: Professional Practices

July 17, 2007

    This term I’m taking a course called “Professional Practices”, which teaches us not only more about the world of Digital Media but more importantly what it’s like to actually work within that universe. The class is pretty interesting, and althought it forces me to think about the fact that I’m going to be a bona-fide adult sooner that I’d like to be, it’s not a bad time.

So far we’ve done some team-building exercises as well as practicing conceptualizing and pitching a project. The team-building/work distributing exercise wasa little bit boring but the project  conceptualization was interesting, and in fact fun to the point that  it sort of reversed the bad mood I had been in that day. I felt we had the strongest idea. After class it was brought  to my attention that a game called “moon tycoon” already exists, but I feel that because two games share a topic that doesn’t mean that they cancel each other  out.

Anyway, as for the readings, something is amiss. We’ve assigned readings  for the class but my book has yet to arrive, though I ordered it a good while ago. Sorry, Teach. I’m going to have to start borrowing other people’s books before I fall even further behind.